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Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Thursday, October 31, 2013

Halloween ink

I don't care much for halloween but I wanted to do a sketch all the same. 

A cute picture of a slightly dysfunctional family. Its all fun and games until someone loses a meatball.

Tuesday, July 2, 2013

The land of rain and water

Hopefully the first of a few Backgrounds in this theme, A city that lives and breaths the rain. this is just a small house outside the city but still collects rainwater to sell in other locations.

Monday, June 17, 2013

Galactic Homerun Work

About a month or two ago I had started doing layouts and backgrounds for my Galactic Homerun short. An assortment of thumbs, rough layouts, and finished backgrounds. I'll come back to it eventually when I make my rounds with my other projects.






Thursday, June 6, 2013

Out of Water, Character and Background

Did a background layout for one of my older projects.

I'm alway doing some little changes to it here and there. Trying to think of a short animation that would be compelling as a pilot if I were to ever pitch it.

The layout

Thursday, April 11, 2013

Good old beer

Well it has been WAY to long since my last post, time to end this hiatus.

I really like dark beer, Imperial Stout is my go to beers. I love the thick explosive flavor that only gets better as it gets closer to room temperature. But recently I found another type of beer called Barleywine! Same dark rich flavors but with a sweet fruity kick.

NAM!

Wednesday, March 6, 2013

Galactic Homerun: Animation

Heres the final shot with a little bit of animation. I want to do more animation but it becomes increasingly hard to be motivated to work on my independendent stuff. 

That aside, I would really like to do a whole animated short in this style. Anyone interested? 


Monday, March 4, 2013

Galactic Homerun: Characters and layout

Oh where does the month go, Ill tell you where! It goes into ART!

The character and the final layout, I have some animation done already but no as much as I hoped to. This style really rocks, I would like to do a full short with this one. If I cared to animate that much.

Thursday, February 21, 2013

Galactic Homerun: Development Art

Oh the colors!
Just some development art I was working on last week, I have really been slacking this week.

I still need to nail down the character design and have a finished background for next week!

I have been distracted by LoL! curses!

Thursday, February 14, 2013

Galactic Homerun: Concept sketches

I have not been getting a lot of drawing in this week, these sketches are from last week.
Some sketches of what the town may look like and the feel of a large but quiet city.


These are only a few of around 40 sketches I did last week. Character design 
A bit of monster design and a few more character sketches in Photoshop.

Friday, February 8, 2013

Galactic Home-run: Style

Month 2 is here and I've been busy working on this months project. Character design is a bit more a focus this time around as well as the style.
Elevator pitch for his story: "A girl has the power to hit baseballs into other dimensions, ripping a hole in space and time."
Today I'm just posting my style sheet/inspiration collages to let people get the feel for this project.
This shows the sort of overall feel I'm going for.

The character design should be line less, and will most likely be less detailed then  these designs here.

This is a bit of a combination of the style I want for backgrounds and the type of  layout design  I'm going to try and achieve.

Monday, February 4, 2013

Brandy by the Sea: Final

So my first project is finished and I quite like the result!

Its not animated on twos (more like just keys), I realize it wasn't going to get this finished unless I moved forward with what I had. But that's not bad, I will start a new project this week with what I learned. Part of this one month restriction is so I can keep focused and see my idea through to a polished point. Another part is to keep pushing myself and sticking with ideas because of time restriction. There are a lot of thing I would go back and work on with Brandy, but now I have to move on, taking the knowledge I learned with this project into the next project.


Despite the animation being clunky and the character model getting wonky at times, I am vary happy with the way it turned out.

In the mean time, have a listen.

Thursday, September 6, 2012

Out Of Water sketches

Just working on some layouts and designs of the main character, Za said she liked the round eyes so Iv been doing the future designs with round eyes. More of that later.


Sunday, July 8, 2012

Liberty's Daughter

I read a short story recently called Liberty's Daughter. It had a really interesting setting that really got me wanting to do some concept, though these are more story broads then concepts.



Sunday, June 24, 2012

Korra's finest hour

Korra did some awesome things that you would never see in any animated show. SO many thing where done right and yet only one problem made it all come crashing down. So much character development and plot was shoved into one season with no room to breath! The funniest example was the last episode where Tenzin tells Mako to give Korra some time (after he says he loves her) well I guess 2 minutes was the only time she needed because BAM everything is better again and this relationship comes to a close (which I hate BTW)

I could rant about Korra for hours, all the love and hate I have for it, but all it really comes down to is one thing. Pacing. And I know people will say "they only planed on one season" well then they should have "planed" on less content. Plenty of shows do great things with 12 episodes so its no excuse for Korra to be so convoluted.

Thursday, May 6, 2010


an interesting piece of art i did for a friend, but it didn't turn out that well...